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◌ Folio MMXXVII

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§02.06 — Lab Playground

FFTReactiveMaterial

Web Audio API → uniforms that drive material roughness, emissive color, and displacement.

  • Tech

    Web Audio · 2025

  • Status

    Live

  • Renderer

    WebGL2 / fallback

  • Updated

    MMXXVII

Live · move the cursor
Web Audio · 202560 fps target

◊ Brief

FFT bins of a Web Audio source feed three uniforms: roughness, emissive color, and displacement. The material breathes with the music.

  • bin count256
  • smoothing0.85
  • displacement gain0.18
  • color tilt+12°

§README

  1. §01Click play to start the demo audio. The material wakes up the moment audio is decoded.
  2. §02Used in the Void Engine project to drive volumetric lighting in real-time.