§02.07 — Lab Playground
ShaderStorm
A composable post-processing chain triggered by the Konami code. RGB shift, scanlines, hue cycling — layered live.
Tech
Postprocessing · 2027
Status
Live
Renderer
WebGL2 / fallback
Updated
MMXXVII
Live · move the cursor
Postprocessing · 202760 fps target
◊ Brief
A composable post-processing chain: RGB shift, scanlines, hue cycling, chromatic abberation. Each block is a single fragment pass with a uniform schedule.
- chain length4 passes
- rgb offset0.6 px
- hue speed12°/s
- scanline gap3 px
§README
- §01Triggered by the Konami code site-wide. Auto-disengages after 6 seconds.
- §02Use this as a celebration moment, not a permanent state — too much and it stops being delightful.