§02.02 — Lab Playground
VolumetricLighting
Raymarching experiments focusing on soft shadows and atmospheric scattering through procedurally-generated fog volumes.
Tech
Three.js · 2027
Status
Live
Renderer
WebGL2 / fallback
Updated
MMXXVII
Live · move the cursor
Three.js · 202760 fps target
◊ Brief
Raymarching through a procedural fog volume. Light shafts come from a single moving sun; soft shadows are sampled along the ray.
- step count48
- fog density0.62
- scattering0.4
- sun azimuth112°
§README
- §01Step count drops to 24 on lower-end devices via a perf budget detector.
- §02Use ←/→ to rotate the sun. Hold ⇧ to slow time.